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MYNEX

3D ARTIST
Assets Creator

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THE WORLD OF MYNEX

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Mega Pack Mobile Weapons

Unity Assets Pack

Atlas Weapons UV Could Reduce Everything's Material To 1 it means Reduce Drawcalls.

Having 1 Texture Atlas Decrease Size of Your Textures All Way Down And Load Easier On Lower Devices.​

Package Elements
-19 Weapons :
-10 Gun
-1 Rocket Launcher
-1 Smart Phone
- 5 Melee
- 2 Grenade
-15 Attachments
-6 KeyRings
-3 Extras (Bullets Shells)
-3 Paint Maps 2K 512 Per Assets
-45 Prefab

  • ...

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Amazing Mall

Amazing Mall is a pack that contain's hundreds of props for making a 3D mall.
Everything in this package is customizable you can easily decorate it by your own.
3D models in package are super optimized but in HQ (3D mesh and texturing).
-490 Prefabs
-1,113 meshes (with LOD if had required)
-26 materials (PBR)
More information on asset store...

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Geometry Combiner

Geometry Combiner is an advanced combine tool which allows you to make your game twice or three times faster.
What made Geometry Combiner particular is light-map modifier.
Light-map modifier can setup your combine meshes for a correct,neat and fast way to interact with light-mapping.
LOD system identifier is other side of Geometry Combiner this feature can find dynamically LOD, by shortened or symbols in name of game-Object or mesh.
For instance you can put a short name of LOD at front of mesh name and just write it at list in order automatically system will combine them and puts in LOD Group.
Key Features :
-Open Source
-Document Included (Explained Features Completely)
-Easy to Understand And Manipulate
-Multi Material Support
-Can Save Mesh In Project Folder Which Allows You To Use Combined Meshes In Other Scenes
-Advanced Light-map modifier(2UV,LOD light-map,etc)
-LOD Combine (Find The Target LOD Meshes By Symbols Or Shortened Names)

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"Whatever you are, be a good one"

Abraham Lincoln

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About Me

  • 3D Artist

  • Designer

  • Game developer

  • Programer 

I Started Learning Programing From 16.

After Learning Basics Start Learning Game Designing Alwase Like To Build 3D Games So Looked Forward To 3D Softwares And Get Knowledge. 4 Years Did Many Small Projects And Most Of Them Were In 3D. Now I'm Here To Share My Assets With You For Helping You To Go Forward Faster In Designing Your Projects.


MYNEX

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